It has been a while since I wrote an article about anything other than the Team Yankee Tournament at Historicon. With that behind me, I wanted to review the new book for Team Yankee called “Red Thunder”. What a great title, especially since thunder has no color, it’s a sonic event, but anyway I was very impressed by the book and I feel you will feel the same. With the initial release of the game, we were given rudimentary forces based in part by the book the game is based on. Many tank-grogs argued about using the T-72, which was not really the top of the line Soviet tank in 1985, however it was used in the book so we got stuck with it. However Red Thunder corrects this mistake and gives some love to those of us who like to push the red horde.
I plan to talk about the new toys first.
Tanks for the Memories
The biggest addition to the game is the new T-64, which is more than just an improved version of the T-72. While it mounts the same gun, the T-64 has better armor, moves faster, and has the ability to shoot the Songster missile from its main gun while on the move. With a front of 17 and side of 9, the T-64 now has the protection that is closer to what your NATO opponents have had for a while now. The Songster missile has an AT21 and a range of range 48”; which gives the T-64 a mighty punch. The range of the missile also gives the T-64 the ability to fire against the longer range guns of NATO tanks before they get into gun range. This also comes without the +1 for distance and another +1 for the target’s armor save. The speed of the tank is also 14”, which makes it 4” faster than the T-72, so you now enjoy some of the mobility the NATO tanks have had so far.
















.jpg)
