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Showing posts with label UCM. Show all posts
Showing posts with label UCM. Show all posts

Thursday, November 3, 2016

Dropfleet Commander: UCM Starter Fleet

Just got in a huge shipment of Dropfleet Commander spaceships, so building up a 16-ship starter fleet for each of the four factions. First up, we have the UCM!



Dropfleet Commander is the latest release form Hawk Wargames. It takes a different spin on the space combat genre in that rather than being a deep space combat game, it focuses on orbital engagements supporting the war on the ground. The game is fought over ground sectors and space stations that you deploy ground forces into, as well as controlling sectors of space in low orbit with your fleets. Your Strike Carriers and Bulk Landers deploy what basically consists of entire Dropzone Commander armies to control spots on the ground while your other ships fight each other in the skies.


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Tuesday, April 9, 2013

DZC - The Urban Hunt - 1250pts


Joe and I got a chance to play a 1250ish point game. We decided to not overload the board with buildings like we usually do and went for the suggested 7-13 for a clash. It definately changed the gameplay a bit, and I spent a lot less time shooting buildings.

This was also our first attempt at an attacker/defender scenario, with the UCM defending agains the Scourge in The Hunt (Urban Varient).








Sabres deploy behind some cars

The Desolator and some grav tanks race on the board


Some more reapers advance up the other flank

Slayers take refuge in the part

While the Slayer's smaller cousins hide behind

Slayers emerge and take out the Sabres

Seraphim makes a bombing run and knocks out a Slayer...

Only to crash behind it.

The Archangels smash the boot's dropship, severly limiting their mobility

The Kodiak takes some fire

The Corsairs try to inflict pain on the Gladii, but there's too much AA covering fire

An underground monorial connects two buildings.,..

And another....

And another...for four connected buildings!

Archangels attempt to snipe to Tormentors still in their dropship, but are shot down by Reapers

The surviving Slayer continues to pray on the UCM light armor

Satisfied with their Kodiak kill, the Scourge grav tanks continue the prowl

The building at the center of the gigantic monorail, which happens to hold a "real" objective, becomes a showdown location.

The mass pile of UCM boots overwhelm the Scourge, only to get roasted by Tormentors afterwards

The Desolator doing what it does best...mass AoE!

Out of nowhere, a random Hunter MGT breaks command from his unit and suicide bombs the two Gladii...putting a wound on each but not destroying either.

Scourge boots move up to take the discovered objective on the last turn, ending the game on a 2-1 UCM victory. (The other objective was undiscovered)


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Tuesday, March 5, 2013

More UCM Reinforcements - Planes and Jeeps Oh My!

Painted up some quick reinforcements for my UCM. These are the first of my UCM figures to receive decals - at Steve's recommendation I used the Fighting Piranha decals. While they took a while to ship out, they are definitely worth it. I'm using the "hand of cards" decal as my force's logo, with various playing card symbols to differentiate the squads.
Up first we have the Seraphim Bomber. This bad boy is a "slow" fast mover and makes bombing runs on heavy targets. It's especially good at blowing buildings to smithereens. 



Fast movers function much like aircraft in FoW - just there for the attack and they disappear as quickly as they came, rather than lingering on the board for extended periods of time.

Props to Dvalin for the flight stand!
The Wolverine Scout Buggies are the scout unit for the UCM. They can come armed with both light AA guns or missile launchers. I prefer the AA guns to hang by the rear and defend my Kodiak while extending his LoS a bit, while the missile launcher armed buggies shoot forward deep into hostile territory.






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Tuesday, February 26, 2013

1200 pts Scourge vs UCM

Played some more DZC today. A quick semi-intro game against Joe T. with 1200 pts of Scourge vs UCM.

The UCM forces

The Scourge invasion



We always like to have a giant auto wreck on the board

Not-so-busy intersection

The board shot

The armored phalanx moves up

Rapier AA tanks take cover behind the massive automobile pileup

Praetorians doing what they do best - zooming up in the Black Hawk 'Chopper!

The Scourge Reapers move into position under the Condor carrying all of my boots.

And some other Reapers manage to take down the Praetorians dropship, but not before they rope dropped in to the building!

The first building crushed beneath the UCM warmachine!

The boots transport is smoked

Annihilator on the prowl

 Another building leveled creates a line of fire to the Annihilator

Whelp, I know bunching up these tanks would be a bad idea sooner or later...

And yet another building crushed! I enjoy blowing up buildings if you couldn't tell...

The Reapers pick up an objective dropped in the open....

...before it's grabbed by some Rapiers!

Sadly, the Scourge kill off a Legionairre in the open (because his building was about to blow up), which drops their objective, giving the Scourge a 2-1 win!



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