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Showing posts with label Bolt Action. Show all posts
Showing posts with label Bolt Action. Show all posts

Tuesday, November 7, 2017

Bolt Action: Australian Militia Painting Guide



By Bryan,

Hi guys, welcome to another step by step painting guide for some 28mm WW2 miniatures, this time it's for the Australian Militia who fought in the South West Pacific in 1942. This guide is designed to be a simple and efficient way to paint a platoon's worth of miniatures rather quickly. This is for the Australians initial Khaki Drill uniform they first deployed to the theater in, the specialized Jungle Green uniforms came later at the end of 1942-43. I have done a guide previously for these later green uniforms here. You can use this guide for British 8th Army in the desert as well, just swap the helmet colour to a sand rather than green. Right, on with the guide!


Step 1 - Add base texture

After cleaning up the flash and mould lines on your metal miniatures, use superglue to attach them to their plastic bases. The Warlord Games plastic round bases feature a lip around the edge of the design to allow the metal tab at the models feet to sink into them slightly. However, it's still a good idea to fill the base up with some material to hide this and add some texture for later. You can simply use sand an PVA glue for this, but I find it doesn't hide the metal tab well.

I prefer to use Polyfilla (or any gap or crack filling product) from a hardware store and simply smear it across the base, using a toothpick or sculpting tool to poke it about. In a single step this fills up the base, hides the metal tab and creates a rough earth-like texture. The result should look like below.

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Wednesday, November 1, 2017

Bolt Action: Light Your Fire!



Light Your Fire! Finding Inspiration for your Bolt Action Hobby.
By Kieran

“I’d rather be a failure at something I love than a success at something I hate.” - George Burns

See now that may seem like a rather lofty quotation to start an article about Bolt Action, or even an article about wargaming in general, but while I was looking for a title for this article I put the foundation word about what I am going to write about and it popped up on the old google and I said to myself yes that maybe captures it.

What am I writing about for this article? Well following from the feedback I have received from my first article (Burnout, found HERE) I thought I would expand on it a little and maybe bring something forward that I didn’t really address, the topic of inspiration.

Now no matter what you do in any tier of your life the things that really make us happy and fill the time spent doing them with the most enjoyment are the things that we are truly engrossed in, that have the ability to speak to us on a different level, these are fundamentally things that inspire us.

How do we involve inspiration within the game of bolt action? Well it is maybe something that we have already done. It is having that underlying interest with the armies we put on the table that we put hours into listing, collecting, modelling, and painting. Because I feel, as I know many others do as well, that having that story gives us a hook that will keep us indebted towards any army over a longer period of time no matter how competitive or otherwise it is.



This is maybe why there is that imaginary line between those who produce forces that have a bigger influence from some source or another and those who build for a competitive listing. Now maybe your inspiration comes from that competitive standpoint but I am sure that the turnover of forces that player would play is a lot higher than the other.

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Thursday, September 28, 2017

Bolt Action: Full scale model wars

Full scale model wars
Quite some time ago I participated in an event and I noticed that two of the players were using some tanks that seemed a little on the large side. Melbourne's favorite French sons Julian and Enzo had come out to play and they had bought some 1:48 scale tanks. Initially I had a kind of reservation about using a larger scale, after all 1:48 is a lot bigger than 1:56 and therefore harder to transport, easier for your enemy to shoot at and easier to break as 1:48 tends to be an actual model as opposed to a toy. But then I noticed the exquisite detail these models offer as well as the fact that your models actually look like they could fit inside the tank.



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Tuesday, September 26, 2017

Bolt Action: Better to Burn Out Than Fade Away!

What's up everyone!

Today I get the supreme pleasure of introducing to you the newest member of the Bolt Action Alliance team, the indomitable Kieran Byrne! Kieran's been a part of the UK Bolt Action for a while now, and many of you may remember him from the Combined Operations podcast which has sadly been deactivated. Kieran, never being one to shy away from a topic, comes out swinging at the bell to talk about something a lot of gamers deal with... the idea of hobby burn out. Apologies to those of you who thought we'd be talking about introducing Highlander characters into Bolt Action. Interspersed throughout the article are pics of Bryan's "Lead Mountain" as well as Kieran's armies.


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With the fact that it is becoming an all too prevalent phrase being presented by a lot of gamers, on a bigger scale than maybe what was previously seen, I am going to jump in with both feet and tackle one of the elephants in the room for my first article for the Bolt Action Alliance. The dreaded hobby burnout.

What is Burnout?

Now any internet search for the term ‘Burnout’ will bring up a plethora of information about how various stress factors that we place on ourselves daily can lead to our motivation being diminished, and lower us to certain levels of depression in a lot of cases. Through all those online suggestions for remedies a main one that stands out if you read it from our perspective is the ‘Get a hobby!’ cure, but what if our hobby is the thing that causing us the problem? Well hopefully below we may try and address some suggestions and points that can be of help.

I will preface these all with saying that this is from my own perspective. I have suffered with the complete lack of motivation to do anything constructive at all and while I hope the points I raise below will help I also am not naïve enough to say if you do this then it will sort you out. The effects and causes of the burnout is as individual to the person as the person themselves so what is right for one is not for others.

Now I do think that ‘burnout’ has become a bit of a catchphrase at the moment, but the first thing I think we need to ask is, is it really a complete burnout with the hobby? Or have we put things in our way that are causing us to unduly stress? Or are we just in fact a little bored? I think this is a main crux of the whole situation as whatever level we find ourselves then the solutions to it may be easier than others.



What Causes Burnout?

So the actual playing, how can we break out of the rut of not being motivated to get out and play? A lot of the online posts you see surrounding this all seem to point to one suggestion. ‘Go and play something else!’ Now while I somewhat agree in part to what this suggests I also don’t think in some cases that it offers a reasonable solution and here is why. A lot of us have used a marked amount of our time, effort, and financial resource to creating the armies we play with to such an extent that now if we are to attempt to distance ourselves the whole cycle begins again which in turn will just cause a respite for the issue. It may also be the case  that you will go to play these other games and never return back to, for purposes of this article, Bolt Action. Also this suggestion does not take into account the financial or time constraint levels that people are at so maybe we don’t just have the ability to go and play something else. I will come back to this point in a while though.



One thing I think we need to ask ourselves is actually what is it about the game that’s causing the problem. This is from my own experience so this is my first bit of first hand advice. For a number of years I was a quite prolific tournament player and as such all the games I played were of a similar style, so to speak, and it just got to the point of not holding interest to go out and do it all again. So what did I do? Well to be honest I joined my local hobby club. The gameplay at a club vs gameplay at tournament can be of a marked difference and the whole baggage that sometimes comes along with being at a tournament is stripped away and you just relive the pleasure of playing the game again. Also you have a lot more freedom playing away from a tournament setting as we will touch on below.




The second of my points is are we challenging ourselves enough? What I mean by this is the fact that, say, a lot of tournament armies will follow a pretty set out criteria and this can have an effect of when you are playing against these armies, then the whole scope of finding something new is greatly reduced. It can be seen that a lot of the more experienced players have the experience already to counter most things on the table, so those players that do turn up with these forces expecting to do well are disheartened when it all goes pear shaped. So on the other hand are you a player that follows that criteria? Are whatever armies you have pretty much the same setup with just different clothing? Do you think that the challenge of running your armies without any armour, being solely infantry, or another composite of what is available will help you find a new challenge in the game and reinvigorate your taste for battle? I know it did in my case.



Another part of the whole hobby that seems to cause the most burnout is the actually painting and general hobby that surrounds the making up of your armies. This is the one that has probably caused me the greater problem of the two to be honest. Now I am not a person who has the availability in my house to have a dedicated hobby area where most things are laid out constantly and it can be easy to sit down for ten minutes or half an hour and do a little painting when you get chance. The whole actual sitting down can take in excess of half an hour itself to get everything sorted so that only adds to the whole stress factor.

How Do We Alleviate Burnout?

So what have I learnt? First off be realistic about your availability of time you can apply to your output. A lot of suggestions to conquering the hobby burnout are "Sign up for a tournament!" and "Join a hobby pledge!" Now while I understand the setting of deadlines will work for some I can’t see how adding another factor of stress in making that commitment can help.

Secondly never try and compare the stuff you produce to anyone else’s! The times I have got disheartened looking at what others talent can produce are countless, and it’s a fool’s errand to try. I mean even if you were to talk with some of the top names they would always say how in awe they are of others painting and how they wish they could be as good as them. That moment when I realised this is probably as good as I am ever going to do and being totally happy with it myself was a massive relief in my hobby life and at the end of the day you are always going to be your worst critic.




So is there anything else that has helped me to get through to the other side of this hobby burnout? Yes there was and a lot of this is so simple that it is often overlooked.




Tiredness is one of the biggest contributors to stress, it is as true in everyday life as it is in hobby, so maybe not staying up to early hours of the morning doing hobby, then say going to work, and then back to late night hobby sessions will be a good thing in the long run.

Take a break! As silly as it seems the old adage of a break is as good as a rest is still so apt. So if you feel yourself starting to get a little irate and stressed, walk away for even a few minutes. Get some fresh air or coffee, go play with your children, or whatever.

Clear your mind! As with above during a break completely disconnect yourself. I have often found the worst things is if I get that irritated feeling is to jump on social media with the intentions of maybe catching up with friends and then getting embroiled with a conversation can often only heighten your stress levels.

Lastly, and this is the most important point of all, as much as you feel they are the issues you have you are not the first nor will be the last person to go through them. Discussion and getting the problems talked through can be the most effective way to relieve them.

Thank you for your time to read through this article which I hope will be the first of many that I write with the Bolt Action Alliance. I hope you enjoyed it as much as I did writing and in fact just doing this and sharing has in some way helped with my own burnout issue so thanks to you for that.

Till next time.



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There you have it! Hobby burnout is something I think a lot of us deal with to varying degrees, myself and some of the other lads included. Reading Kieran's truth-bombs, the causes seem pretty obvious and ironically the solutions even moreso! I'm definitely going to bookmark this article and give it a quick review for those times I just can't bring myself to pick up a brush. Tiredness is one of the ones I struggle with the most, for sure. The other one used to be comparing my work to that of others. I'm no Bryan, no Patchimus... but I'm happy with the results I'm getting and THAT is the key.

Hopefully this article will be of some help to you as it was for Kieran to write, and for me to read/edit. Remember that at the end of the day, this is a hobby and it's supposed to be fun!

- Seamus

Game on!
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Monday, September 18, 2017

Bolt Action German armoured platoon for Tunisia 1943


By Bryan,


I've been working away for a while now on a German tank platoon for Bolt Action, based on the 10th Panzer Division in the 1943 campaign in Tunisia. I thought I would share it as I think it's a rather interesting force, being a bit different to the 'classic' Afrika Korp that most people choose to collect. I'll take you on a tour of the force and how I collected and painted an army based on the fall of the Axis in North Africa.



Here is an overview of the platoon, a 'Tank Wars' format of armoured vehicles making up the compulsory choices and the infantry in support. You'll notice it's not really much of a tank platoon as there are only two Panzers! This ad-hoc Kampfgruppe has a Marder tank hunter but most interestingly...many of Uncle Sam's halftracks!


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Thursday, September 14, 2017

Bolt Action: The Clear Choice for Basing


By Seamus,

When it comes to wargaming, it can be argued that you need some decent basing to really bring the whole thing together, to really make the model stand out. A superbly painted miniature inevitably loses something if the basing isn't also as skillfully done as the model itself. One thing I'm sure we can agree on is that basing is a skill that is rarely easy to come by, and indeed it is through practice that we see people achieving truly stunning results over time. Many of us like to have a theme for our armies, whether it be a specific unit or perhaps a particular theater or battle. I myself have a Gebirgsjager force with snowy bases, an Australian force with jungle bases, and an Italian force with Tunisian desert bases, as examples. These bases really help set the tone for the models and the army and, while my basing skills are not anything to brag about, they do help emote the them of the army. In preparation for this article, I've asked the lads to share with me some of the basing they're most proud of. Here are some tremendous examples of what you can achieve with basing, especially in concert with superbly painted models.



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Tuesday, September 12, 2017

Quonset Hut Terrain Guide - Bolt Action

By Dennis,



Today I'll be walking you through a step by step guide on how to make an iconic WW2 building from the Pacific Theater, the Quonset Hut in 28mm scale.


Quonset huts were manufactured from 1941, when the United States Navy needed an all-purpose, lightweight building that could be shipped anywhere and assembled without skilled labor.

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Tuesday, September 5, 2017

Bolt Action - My US Anti-Tank Force for MOAB


By Patch,

Some of you may be aware that I have painted up a force of US Airborne (guide here) and I have been looking forward to fielding them in the biggest Sydney event of the year being MOAB in October. I have been dithering around on listing for awhile now and was almost settled on an all vet Paratrooper force however was just not happy with it. A few days ago I decided to go for something different and field a regular Gilder force instead.

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Thursday, August 31, 2017

Bolt Action Event - Operation Südlicht


By Dennis,

Back on July 1st I ran my first ever Bolt Action event, Operation Südlicht, a 1-day Axis vs Allies 1000 point event.  It was also Tasmania’s first event for 2017.

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Tuesday, August 29, 2017

Bolt Action: How to Collect and Paint Early War Fallschirmjager Part 2



Hey Bolt Action Community! Hopefully you've had a chance to check out the first part of this discussion, all about how to pull together the best models on the market for your Early War Fallschirmjager (found HERE). Hopefully, too, you've had your interest piqued and did a little research on Eben Emael and Operation Sea Lion and you're really pumped about early war games! In this article I'll walk you through my method for painting Fallschirmjager appropriate for the early days of World War 2, right up to and including Operation Mercury when the Splittermuster pattern was introduced. The green grey smocks found use right up until the end, and indeed there are a good number of photographs from the fighting in Normandy, 1944 where the Green Devils were still using them. You could easily mix these into a late war force for a bit of variation, too.
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Tuesday, August 22, 2017

Bolt Action General Winter - Bolt Action on Ice

General winter - BA on ice!!

On a very chilly morning in July, 12 grizzled stalwarts gathered at House of War in Ringwood to do battle. The usual suspects had returned seeking glory, luck and good times and joining them were a couple of new faces. 

The event was following a de-escalation format, with the first game being 1500 points, the next 1250 and the last 1000. The army lists were fun and interesting and contained some very weird and odd units. A soviet naval army that somehow managed to pinch a naval gun from one of the battleships. Another soviet force managed to find an operational T-35. The French found their way to the battlefield and the Finns popped up to say hello. 

The armies were 2 Germans, 2 soviet, 3 Americans, 1 Finnish, 1 French, 1 Italian and 2 British lists. So as you can see there was no real one dominant army. 

The overall winner was Austin who rolled with some very hardy frenchmen!! Close behind him was rob who bought some very interesting Russian tanks, namely a T35 and a T28. Coming in third was a new player to our ranks, Mitchell who borrowed a Finnish army to take for a spin!! Melbourne regular Jael took home best painted, Damien Hansen picked up hanoswag for his soviet defence of Sevastopol naval force and the always gentlemanly Dave Munro overwhelmingly picked up best sports for being an all round nice guy!!

I'd like to thank House of War for providing us with a sensational venue to throw dice in. Deb and Riordan have a great gaming space and an incredible range of gaming products for purchase!!

Next I'd like to thank War & Peace games. As per usual Ian & John helped us put massively and this event couldn't have been as successful as it was without their generous help and support. 

Big thanks to Rubicon who very generously sent support from half way around the world and ensured that we had some incredible kits to give away in the day!!!

Thank you to Battlefield Accessories who provided some very cool trophies and also helped us out with a Stalingrad themed table for our players to fight over. 

And lastly thank you to the players who came out on a very chilly day and today successful! Without you guys these days just don't happen. 



See you all at the next event
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Friday, August 18, 2017

Bolt Action - Wintercon - After Event Report

Recently I attended Wintercon in Canberra, Australia for our midyear convention. For those that are not aware Canberra gets cold in winter with temperatures dropping to -8 degrees Celsius at times. Naturally Wintercon generally just attracts local gamers used to the cold however a smattering of hard core players from the warmer states did attend this year. In saying all that we had a healthy turn out of 24 players  competing in a five game 1250 open event format over two days.


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Monday, August 7, 2017

The Ghost Army Podcast Episode 27


In this content-laden episode of the Ghost Army Podcast Brad, Bryan, and Seamus are joined by Mark Barber. Mark is the author of the No. 47 Royal Marine Commando list, the Battle of the Bulge campaign book, and of course the forthcoming Papua New Guinea campaign book. The team goes through the book's inspirations, processes, scenarios, new units, and much more. Give us a listen on the train, while you're painting, whatever. Let us know what you think!


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Thursday, August 3, 2017

Bolt Action Road to Victory!




C-Bax's Road to Victory campaign set is an excellent way to change up your Bolt Action games, check them out here if you haven't already! Recently, we took a stroll through the campaign from a newcomer's point of view and if you didn't read Community Member Rob's write up, you can find it here. This week, we're going to look at the other side of the coin and take a look at the campaign from a veteran player's point of view. This Community article comes to us from our good friend in Texas, Tyler Wallace. Tyler recently had a chat with us about Americans, and North Africa in particular, on the Ghost Army Podcast (Episode 26, here). In this write up, we get to hear about his experience with the campaign, and get to see some pictures of his snazzy Americans. I must apologize to Tyler for taking so long to get this posted. Thanks for your patience, brother.

Without further ado, or further links, here's Tyler's article!

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A Veteran's Perspective

I recently began a campaign with my cousin using the Road to Victory campaign rules from the Bolt Action Alliance. Joel is more of a casual player. But we both love history so, it’s fun to have an opportunity to play a historical game together.

Road to Victory, I discovered, is an excellent way for more experienced gamers to play fun games with casual players like my cousin (granted one of you owns multiple armies with a variety of units.) Not only are the units easier to digest for the newer players but they can also try their hand at list building in a way that won’t seem as overwhelming. Usually, when I play against a new/inexperienced player I end up having to make two generic lists in order to teach them the basics. However with Road to Victory, Joel and I had almost as much fun building the lists, and rolling for random units as we did playing the game itself.

Since the PDF is free to download, I won’t talk much about the actual mechanics. You can check that out for yourself. Below is a report of our lists, and how the battle progressed.

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Monday, June 19, 2017

Bolt Action Road to Victory: A Beginner View



Hey everyone! Seamus here with another community article for your reading enjoyment. Today's article is from a newcomer to Bolt Action who took the bold step of using the Road To Victory campaign rules for his first foray into the game. One of the best parts of this system is that it really shakes up the normal run of rulebook missions and cookie-cutter army lists by using dice rolls on tables to drive which units you can add to your force. Another great strength of the system is that you or your opponent may end up with a really strong unit, which then means you'll both have to be on top of your game to deal with less balanced forces. So, without further ado, I present to you a newcomer's experience on The Road to Victory....


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Monday, June 12, 2017

Bolt Action Tutorial: Scenic Artillery Bases


By Bryan,

Artillery units present great opportunities to create a mini diorama as the center-piece of your Bolt Action platoon, while still remaining game play compatible. Here in this tutorial I'll show you a simple process for creating one which doesn't require a lot of skill or time. I'll use my recent added PAK40 team for my Royal Hungarian Army as an example.
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Saturday, June 10, 2017

Bolt Action - Baconburgers Podcast: Episode 6

Episode 6 - The Lost Tapes!

Uncovered in a dusty attic, these tapes were recently found and brought to light.  In them, the Baconburger command discusses the second edition of the Bolt Action rules, along with the hits and misses they felt came with the edition change.  So hold onto your seats, for another long awaited Baconburger episode!

Explicit language warning, mature listeners only.


Please find this episode in your friendly local iTunes store or download it directly HERE.




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Thursday, June 8, 2017

Bolt Action - Hermann Göring Division Project

Gaz is a great mate of the BAA and recently approached me to see if he could write an article on the Herman Göring Division. The BAA is all about community content and I gladly accepted the offer and not long after he delivered this fine article. I hope you enjoy reading it as much as I did and if so please let Gaz know by commenting on the post to show your support for his first effort and cracking miniatures! Patch

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Thursday, June 1, 2017

Warlord Games new snipers in ghillie suits - review and painting guide

By Patch,

Warlord Games have just released a pair of British snipers in ghillie suits to coincide with the Sea Lion campaign book and I got my hands on a pair of pairs a few days ago. Of all the releases they have been teasing over the last month or so I think these were the most anticipated by the community, as they look absolutely amazing.


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Tuesday, May 30, 2017

Bolt Action: Vehicle design system


By Bryan,

Welcome to another PDF supplement for Bolt Action by the community, for the community. This time around it's a system for generating rules and points costs for vehicles of the Second World War that do not as yet have rules for them in the game. Richard Humble, the man responsible for this great new game resource has compiled a complete system for you to get your obscure, 'what if' or prototype vehicle onto the tabletop. 

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