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Thursday, May 8, 2014

News from the Front Episode 75



In Act I, the guys talk abut what they have been up to lately, which features a recap of WWPD4Vets, tons of painting and new games that the dudes have gotten in to.  Act I is rounded out with some talk about the upcoming Italy tournament and our new WWPD FoW Ranking System.

In Act II, the topic turns to historical German tank numbers and how that compares to units see on the table.  This is a long discussion and takes up the whole act.

For Act III, the guys talk about Commonly Overlooked Rules, some lists for Italy, Terrain Tips and some words of wisdom for new Flames of War players.


Know the Mission V

The boys delve in to the details of how to play the Counter-Attack mission.  With advice on objective placement, force selection and strategy development, this episode is sure to enhance your game play.

Click here to listen to After Hours
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Wednesday, May 7, 2014

Bolt Action - Tigers On The Prowl (How To Use Big Cats In BA)


I, Old Man Morin, am a tank lover. I always have been.  As a child I used to walk around military bases and was astonished by the size and noise of them.  I guess I never really outgrew that awe. One of my favorites has always been the Tiger I. It is iconic, it is HUGE (for its time), AND it has a MASSIVE GUN!!! What’s not to love? Well, Bolt Action is an infantry based game…  And it is a GREAT BIG TANK!


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Diesel N' Dust Episode 5


It's DnD5! (Click to Download)

After a busy weekend of gaming the boys are joined by Scotty and Dr. John, to recap events SABRE and CanCon, share thoughts on the Italian books and talk about FOW - European Team Championships.
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Tuesday, May 6, 2014

Bolt Action - AAR: German Assault in the East - Germans vs Russians



Our Friday night game group met up recently for a big game of Bolt Action.  Each side had between 25 and 30 units.  The forces included not just a large number of infantry, but also several tanks.  The German force was made up of regulars and veterans, while the Soviet force was predominately inexperienced, but dug in.  Because of the large numbers of troops, we played on a 5' by 8' table.

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Monday, May 5, 2014

Bolt Action - AAR: Point Defense: The Outskirts, 2 of 2

 

The two part battle report, Point Defense: The Outskirts, concludes! If you missed the first half, you can see it here.

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Italy Campaign Announcement and How To

The Italy Campaign Begins May 11th! Click here to see how the system works.

The launch of the WWPD campaign coincides with the 70th anniversary of the Allied Armies in Italy (AAI) launch of Operation DIADEM on May 11th, 1944. On June 4th, the AAI claimed the prize of Rome. Our campaign will run no later than Mid-June.


The campaign page can be found at http://italy.wwpd.net



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Dust Tactics: Task Force Joe/Stephan/Koshka Starter Sets


As many of you are aware, last year Battlefront took over distribution of Dust Tactics from Fantasy Flight Games.  A year later we finally have brand new starter sets for the three factions.  Each starter set comes with enough figures for a small starter force and all the pieces needed to play the game.  This includes dice, unit cards, game mats, rules, terrain tiles, and tank traps.


Task Force Joe

The allied task force is made up of a squad of Grim Reapers, Bazooka Joe, a Pounder, and Bot Hunters.



Bazooka Joe is by far one of my most favorite heros of the game.  This version of Joe is particularly awesome.

Grim Reapers and Joe

Bot Hunters

Pounder

Other than minor warping of the soft plastic, which is an issue with all Dust figures, the Pounder was the only model between all three starter sets with any issues.  It wasn't a big issue, but the Pounder's barrel would not lock into place.  The barrel hung limp and needed to be glued in place.




I  know not all Dust players are thrilled with the new dice, but I don't mind them.  They have three symbols (a Hit, Shield, and National symbol).  I like these dice better than the old dice because they have six symbols instead of two hit symbols and four blanks.  I haven't noticed any problems or complications in game play with the new dice, if that counts for anything.


Here are the terrain tiles found in each Task Force.  The tiles are reversible and include a hanger, wall, tree, rubble, and two objectives.  They are typical of terrain tiles from the old Campaign sets and are well made and highly detailed.  I really like the objectives, which is a weapons cache and blue prints for a walker.



Like most of the previous Dust box sets, this one included one tank trap.  The tank trap is fairly simple and has good detail.  I have bought most of the Dust sets and have a ton of these.  I think it would be cool if they made some different looking tank traps to mix it up.  I get tired of the same traps over and over in each set.


Task Force Stephan
Task Force Stephan is the Axis task force.  It includes a Ludwig (the coolest walker in the game), Stephan, Heavy Laser Grenadiers, and Recon Grenadiers (as well as everything needed to play the game.)


Recon Grenadiers

Stephan and Heavy Laser Grenadiers

Ludwig




Stephan Conversion 
A lot of people have commented that Stephan is a pretty weak hero to include in the Axis starter set, especially since the SSU and Allied heros are awesome.  Stephan is nothing super and is essentially a hit sink and a flamethrower.   Stephan also is not that important of a hero in Dust lore.  Since I already have a Stephan I decided to swap the head of the leader of my Heavy Laser Grenadier with Stephan's head.  This gives me a unique looking leader for the Heavy Laser Grenadiers and an extra flame thrower.  The extra flamethrower will let me convert the Recon Grenadiers into a Sturmpioneer squad if I want to.




Sturmpioneers


Task Force Koshka
Task Force Koshka consists of Koshka, Grandma, the Fakyeli, and Red Thunder (as well as everything you need to play the game).


Fakyeli


Red Thunder


Koshka and Grandma







Koshka Conversion  
Like Stephan, I already own a Koshka and Grandma.  So I have decided to do a little conversion work on my new Grandma.  I popped Grandma's hatch open, reposed Grandma's feet, and put Koshka riding high and in command.  I will use this Grandma when it is loaded with Koshka.  Since I have another dismounted Koshka, when Grandma is killed I can place her on the table.






The last thing I should add it that the new unit cards are very nice.  They are smaller than the old unit cards, which were huge.  These cards are the size of playing cards and has unit special rules on the back of the card, which is very convenient.   Lastly you can use erasable pens to mark hits and make notes during game play.  All you need is a wet paper towel to clear them off when your done.


I really like the new starter sets.  I think they are a good buy, even for those who already have most the models and components.  You can easily do some head swaps or minor conversions to make some unique models or new squads.  If you haven't check out Dust, are a long time player, or want to get into a new game these starter sets are worth picking up.

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Sunday, May 4, 2014

Bolt Action - Review: Baker Company Early Russians

Call to arms! Let's take a look at Baker Company's early war Russians! (Brought to you by BARbarian extraordinaire, Garga. - Judson)


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Friday, May 2, 2014

Italy Battle: 715th Grenadier vs. 3rd I.D. "Marne Doggies"

Fighting withdrawal in Italy
 by Eric Lauterbach

With the up coming Italy themed Flames of War tournament I have been giving several 1650 point lists a go. I wanted to try a trained German Infantry company to pump up the platoon count, while still allowing really good support in order to get the job done where needed.

I chose the 715th Grenadier list with two short combat platoons, two full HMG platoons, Fallschirmjager platoon, Panzer IV platoon, 3 guns of Pak 40s, Nebs and a Elefant.

The HMGs were attached out to bring the team count in the infantry platoons up with some good firepower.  My thinking is that they'll defend and I then have the Fallschirmjagers free to attack. My friend Sean Mackintosh was my opponent and he selected the 3rd Infantry Division (the Marne Doggies). First, because he has a soft spot for grunts (it's a character flaw) and second because they're the Swiss Army Knife of the Road to Rome American lists.

He fielded the standard 3rd ID HQ with two Bazooka teams. After that he had an infantry platoon and a assault platoon with a flamethrower. To round out the ground pounding component he added a full HMG platoon with 2 bazooka teams, a 57mm AT platoon at 65 points (bargain!), and an 81mm mortar platoon with 4 tubes for smoke, smoke, and more smoke.  The mobile elements consisted of one tank platoon of 2xM1A1 and 2xM1A3E8 and TD platoon with 4 x M10 (early)

The board was an Italian valley, the white rocky parts are impassable to vehicles and skill test to go up the cliffs for infantry. Mountaineers, which neither of us had, can go up and down with no test.  For some strange reason we chose Fighting Withdrawal as the mission which I had just not played in awhile. So the roll off was kind of critical for two infantry armies, the result was that I got to defend with the Germans.

Normally, I would place the objective that can't be removed in the center of the board but to be a jerk I put up in the mountain section to make it hard on Sean.  His infantry can get to it only by crossing open ground and his tanks have to go through a narrow wooded area.  The other objectives were in pretty open areas so I was really worried about them. So much so that I overloaded them to make them unappealing targets but it took away a lot of my force.

The Italian valley board.

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Thursday, May 1, 2014

Bolt Action - M3 White Scout Rota Razvedki



Soviet Rota Razedki were reconnaissance troops that were used to scout out enemy positions and exploit break throughs.  Mounted on a variety of fast, lightly armored vehicles, the men of the Rota often found themselves in the thick of the action.   Ever since I got my M3 White Scout Car I have wanted to fill it with Rota Razedki, one of my favorite Flames of War units.  As soon as I finished my tank riders, I got to work on making passengers to fill the seats of my M3.  
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