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Wednesday, November 16, 2016

Team Yankee British vs Soviet Dust-Up

The first test of my new British Team Yankee forces against the Soviet menace was a blood bath. My force consisted of 3 formations and 14 platoons! This wacky force had 7 Chieftains, Swingfire, Mech Platoons, Mortar platoon, Scimitars, Scorpions, Milans all over the place. The Soviets had two large BMP companies, T-72s, Artillery, ZSU, and Recon BMPs.

The Brits held off the Tanks and deployed all the Mech, Mortar, Milan, and Guided Weapons platoon in the defense. The Soviets kept a BMP/ Mech Company, Arty and T-72s in defense. Their attacking force was Recon, ZSU, and a BMP mech company. Neither side took air I think both of use realize its so easily counted by much cheaper AAA vehicles and missiles.


This is the British Objective marker burnt out house.
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Tuesday, November 15, 2016

Why We Fight Ep 8: Questions for Pete and Team Yankee

Cick here to downloadWelcome to another action packed episode! In Act I, the guys discuss tournaments and what everyone has been up to. Act II we talk about some of the questions and issues that we've seen in the forum for Pete and version 4. Finally in Act III, we talk about our current thoughts on Team Yankee. Get ready for another information filled episode!
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Bolt Action - Alternate Mission #8: Scalps!

With the second edition of Bolt Action out, amidst the new rules, we were also given some new missions along with the old. This is great, as the original 6 missions in Bolt Action rulebook had gone a bit stale, so much so that Old Man Morin and Cbax here at WWPD, had added some missions of their own for use at events and in friendly games to keep things fresh. Well, we've decided to do another batch of new missions for 2nd ed. These will eventually also be available as a downloadable PDF from our downloads section, like our last batch of unofficial missions. This first one is converted over from my local Warhammer 40,000 scene which uses a very similar mission with the same name and is a variation of Maximum Attrition, so all credit goes to them!



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Monday, November 14, 2016

Team Yankee West Germans Tips & Tricks #7: Tornado (TGBX13)



Dorothy...you ain't in Kansas anymore. This Tornado will send you to a much different place than Oz if you're on the business end of this bad boy.  Suffice it to say that a flight of 4 planes for 8 points makes these birds very cost efficient.  The are the Nebelwerfers of the sky! I am working on a comparison of all the aircraft that will lay this out.  But this article is on the models, so let's get to it!

Battlefront brings the Tornado Flight (TGBX13) to support Battlefront's Team Yankee West German Forces. This model kit is all resin (the first one I can think of truth be told) and very reminiscent of their older aircraft kits.


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Thursday, November 10, 2016

Bolt Action - AAR: Campaign Road to Victory Game 4


The fourth game in our Bolt Action campaign saw the Soviets rolling into the outskirts of a city in eastern Europe.  The war has moved from Russia and into Europe itself.  As the Soviets advance, the Germans desperately throw resources into slowing the Red Tide.

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Tuesday, November 8, 2016

Bolt Action - Mission Debrief: Michigan Grand Tournament

By Seamus

Recently, several members of the Chicago Bolt Action group made a little trek to an event run by our friends in the Michigan Bolt Action Group. Despite grossly early mornings, time zone differences, and biblical rains, we made it and had a great time over the two one-day events! The Michigan Grand Tournament was special for me because it was the first games out with my newly painted Royal Marine Commandos.

I’d modeled my Commandos around No. 10 Inter-Allied Commando, a unit consisting of displaced men from many of the conquered countries of Europe in 1940. There were Poles, Belgians, Dutch, Norwegians, French, and even some displaced Austrians and Germans!

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Friday, November 4, 2016

Team Yankee West Germans Tips & Tricks #5: Gepard (TGBX07)




'Tis time to look at Battlefront's West German Gepard Flakpanzer Batterie AA (GBX07) kit for Team Yankee.  Where the Roland was nasty...these guys are meanier on several levels.  Rolands are good vs Jets and Helos.  Gepards are like their namesake cheetah and will run down and kill everything short of Main Battle Tanks.  Those twin 57mm autocannons spit death to planes, helicopters, infantry and IFVs.  Anti-Tank of 11 and Firepower 4+ with a ROF of 5. That's a lot of dead BMPs with Armor Values of 2...OUCHIE!!!!

This is a standard resin and metal kit.  The bulk of it was very clean.



The only metal bits are the 2 pieced radar dish and the gun barrels. The only flash and mold lines were on the barrels. As you can see above, these had a good bit of flash; but, it was all easily cleaned up with a little blade and file work.
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Thursday, November 3, 2016

Dropfleet Commander: UCM Starter Fleet

Just got in a huge shipment of Dropfleet Commander spaceships, so building up a 16-ship starter fleet for each of the four factions. First up, we have the UCM!



Dropfleet Commander is the latest release form Hawk Wargames. It takes a different spin on the space combat genre in that rather than being a deep space combat game, it focuses on orbital engagements supporting the war on the ground. The game is fought over ground sectors and space stations that you deploy ground forces into, as well as controlling sectors of space in low orbit with your fleets. Your Strike Carriers and Bulk Landers deploy what basically consists of entire Dropzone Commander armies to control spots on the ground while your other ships fight each other in the skies.


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Wednesday, November 2, 2016

Bolt Action - MOAB 2016 Recap


By Bryan

October 1st-3rd saw another successful Bolt Action event at MOAB 2106 in Sydney, Australia. We had 32 players in the end (after 'real life' culled the herd of enthusiastic gamers) and 3 days of Bolt Action gaming. As always there were some terrific tables to play on and the players put in huge efforts to create some truly inspiring painted armies. There was of course all the major powers represented, as well as Bulgarians, LRDG, Hungarians, and even Swedes! Here's a photo report of the weekend.
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Tuesday, November 1, 2016

WWPD South Operation Market Garden Mega Game BatRep (Day 2)

Hey y'all!  SonBae here posting a Batrep done by WWPD South's very own Dane Tkacs covering a Mega Game we held here in Huntsville, Alabama at the Deep Comics and Games from 17-18 September 2016.

From Dane:

The Huntsville Historical Gamers (HHG) gathered on SEP 17-18 to recreate Operation Market Garden using the Flames of War ruleset.  The HHG Mega-Game stretched over 5 tables.  The Mega-Game pitted 10 Axis players against 7 Allied players.  Each side had approx. 11,500 points for a mega-Game total of 23,000 points. Lists were chosen from the forces in Market Garden for the Allies or Bridge by Bridge for the Germans

Part 1 of this BATREP can be seen HERE 

Turn 7

XXX Corps quote:  “this IS the wide part”
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