Light Your Fire! Finding Inspiration for your Bolt Action Hobby.
By Kieran
By Kieran
“I’d rather be a failure
at something I love than a success at something I hate.” - George Burns
See now that may seem like a
rather lofty quotation to start an article about Bolt Action, or even an
article about wargaming in general, but while I was looking for a title for
this article I put the foundation word about what I am going to write about and
it popped up on the old google and I said to myself yes that maybe captures it.
What am I writing about
for this article? Well following from the feedback I have received from my
first article (Burnout, found HERE) I thought I would expand on it a little and maybe bring something forward
that I didn’t really address, the topic of inspiration.
Now no matter what you do in
any tier of your life the things that really make us happy and fill the time
spent doing them with the most enjoyment are the things that we are truly
engrossed in, that have the ability to speak to us on a different level, these
are fundamentally things that inspire us.
How do we involve
inspiration within the game of bolt action? Well it is maybe something that we
have already done. It is having that underlying interest with the armies we put
on the table that we put hours into listing, collecting, modelling, and painting.
Because I feel, as I know many others do as well, that having that story gives us
a hook that will keep us indebted towards any army over a longer period of time
no matter how competitive or otherwise it is.
This is maybe why there is
that imaginary line between those who produce forces that have a bigger
influence from some source or another and those who build for a competitive
listing. Now maybe your inspiration comes from that competitive standpoint but
I am sure that the turnover of forces that player would play is a lot higher
than the other.
So where do we get this inspiration from? Well I suppose the most accessible one and one avenue that many of us will have explored is from the silver screen. I like many have often watched a film that has a World War II theme running through it and have often found myself soon after scribbling down platoon list based on what I have just seen on screen.
Maybe it is from some other media form, the written word often has the ability to take us to other times and places, and helps us to see things in a different way so there is no reason why this should not influence the armies we choose to portray in the game, whether the reference source is an historical account or whether a source of fiction each person would find their inspiration from a different place.
I suppose that is the crux of the matter. A person’s inspiration will come from whatever source speaks to them and is as individual as they are so hopefully this in turn means the armies they put on the tables can also be as unique too.
I am going to give you two examples here now. One was a source of inspiration that got me to the point of creating a force based around it, the other was one that has come to fruition. Neither is better or worse than the other but maybe one was more involving to me on another level rather than anything else. Maybe you can see what I mean.
The first then was something that I came across at a very small but very interesting local military museum, and while I was there for the opening of their exhibition of items and history of Sir Winston Churchill, even the full scale awe of the armoured elephant was not the piece that I took away wanting me to try and invoke its inspiration into a game. That was the smaller, tucked away in a small side room, exhibition of the personal story of one Peter Briggs.
Now who you ask is Peter Briggs, well to be honest I have not done any further investigation into the man himself, but what was on show was a number of items his family had on loan to the museum for display. So a number of photos of himself and the other members of No. 4 Commando during their time in the World War II period. It was one piece though that really struck me and that was the de mob papers he was given which seems to carry the names and signatures of all the young men who served with him.
This struck a chord with me
as primarily being a role player I have always tried to put a bit more
personality into the armies I play on the table and to have a real life story
to base it on I thought at the time would have been an awesome thing to do.
Unfortunately this army has
never seen the table and I didn’t really understand why until I was looking at
writing this article. The inspiration is not as personal to me. Now I know that
sounds crazy as how could I have a personal experience from a period of time I
would never have been involved with, but I have got that with the other point
of inspiration so hang in with me.
One of my other great
passions is the hobby of airsoft, and specifically the sub section of that
where grown men dress up in World War II era uniforms and using replica BB
firing weapons muck about in the ultimate playing soldier games at weekends
worldwide.
One main group I am involved
with primarily get kitted up to portray the Gebirgsjager, mainly from the
campaign around Italy. So an interest and involvement with studying the history
and researching the stories has always been there and there is a wealth of
knowledge to find. So how has this become personal? Well I suppose interwoven
with all that historical knowledge is the experience of on some small level
putting yourself into someone else’s shoes, or boots in this case. I know that
may sound stupid to some but whenever I play with that force underlying there
is a part of me remembering all those experiences and good times I have had
with good friends so whether I win, lose, or draw the enjoyment is always there.
So that’s it really, I
suppose that what I am trying to convey here is that if you are more involved
with the reason why you have chosen the army or armies you run in bolt action
then the less likely you are to have your interest wain in not only the army
but maybe the game as a whole. There is a wealth of material out there just
waiting to be discovered by you so even with the smallest amount of effort you
can find something that may speak to you and enhance your experience in the
game because sometimes you can make it more than just a game.
Again thanks for sticking with me. I, and no doubt others, would be interested to hear any stories you have about what I've discussed here because, you never know, the tales you tell may lead to the inspiration of others.
- Kieran
Again thanks for sticking with me. I, and no doubt others, would be interested to hear any stories you have about what I've discussed here because, you never know, the tales you tell may lead to the inspiration of others.
- Kieran