Howdy gang! As promised I am back with the third and final installment of my greatcoat Japanese articles. If you are interested in the modelling side of this project you can find the Part 1 and Part 2 by clicking the links.
Now for those just tuning in, I set out on this project to create a Bolt Action army that would be unique both in composition and in appearance, while being historically flavoured. I wanted to avoid the iconic images of masses of inexperienced, ragged IJA soldiers pouring out of the jungles in a banzai charge to repel the Allied advance towards the Japanese homeland at the end of the war. Instead, I decided to look at Japanese soldiers prior to the beginning of WW2 as they invaded and fought Chinese forces on the Asian mainland. A fight that soon became part of the greater world wide conflict. Northern China (or even other parts of China in winter) is not a warm place. Thin cotton fatigues would not do for soldiers fighting in these cooler climates (as the Germans discovered when they invaded Russia). I chose to focus on a force made up of warmly dressed Japanese soldiers who used the weapons and gear available in the later half of the 1930's. Though I have loosely based my army around the urban fighting that occurred in Shanghai, I have taken some small liberties as the major conflict in and around Shanghai was not fought through the worst of the winter months.
As you can see from the footage, a majority of the 3 month battle was fought in an urban environment by soldiers wearing full dress (no short sleeves or ragged uniforms). I wanted to build an army around a force that could be fighting in this era and that would be competitive on the tabletop.
Here is my army list:
Those of you regularly play with or against Japanese armies might notice a few irregularities right off the bat. Let me begin by saying this, in 1937-38 Japan was an ascendant world power. They had successfully fought off the Russians (in the Russo-Japanese War) and had quietly invaded and taken over Manchuria. The Japanese military was generally in charge of its own destiny and was not answering orders from civilians back home. Politicians who disagreed with military policy were removed from power or were sometimes assassinated. The military was in control and they arrogantly believed that they were turning Japan into a world power like the British, whose empire building they admired and were replicating in their own way. This translates to Japanese military doctrine at the time. Japanese forces were well trained, combat experienced, and were confident in their inevitable victory. As such I avoided inexperienced infantry and I definitely avoided suicide AT troops. The weapons the Japanese had were more than capable of wrecking what armour the Chinese put in front of them and soldiers were not desperate enough to kill themselves at this point in the war. In fact, it was the Chinese who were loading themselves up with TNT to throw themselves in front of Japanese tanks to stop the invading armoured vehicles.
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I chose a light AT gun and a light howitzer, the type 41 mountain gun to be specific, to back up my core of troops. Both were used plentifully during this conflict and I thought that building these into scenic bases could give me some pretty cool modelling opportunities. Game wise, the light AT gun, in the right spot, would give me an additional tool (on top of the two anti-tank rifles) to deal with light armoured vehicles and transports. Though I would love something heavier to beef up the hitting power of the gun, Japanese forces didn't need anything heavier so, I avoided the use of something bigger. The light howitzer, on the other hand, when used in conjunction with the light howitzers mounted on the Type 89's, is there to soften up enemy squads and units so my riflemen can get in to finish the job. The multiple machine-guns mounted on the tanks help with this process as well.
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To combine all of this, depending on the mission, my fanatic infantry backed up by the morale bonus of two officers, are there to hug cover and advance to claim objectives and finish off damaged infantry squads (and to apply pins). They are supported by the three light howitzers and the vehicle mounted machine guns in the list. Meanwhile, AT assets in the form of a light AT gun and a pair of anti-tank rifles keep transports filled with enemy assault troops and light armoured vehicles at bay. They can also be used to hopefully pin heavier vehicles into a state of inactivity.
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Now, I am sure that many of your could come up with harsher and maybe even more historically minded army lists. I am just explaining how I came up with my historically themed, generalist list for this conflict and time period. I am looking forward to getting this army on the table as soon as possible. When it is up and running, I will post a showcase article displaying my conversions and Patch's exceptional brush work. I will also be posting a battle report of it taking on my new Chinese army in the urban rubble of a ruined city.
Until next time...
Survivor of a thousand game systems, a thousand journeys and a thousand years,
Old Man Morin...
Is...
Well...
Salty and experienced.