212nd Wallonian Grenadier Regiment, A Co, X Battalion
| BLACK LEGION SPEARHEAD
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The 212th Wallonian is a veteran unit, and is thus rated Confident Veteran. The supporting armor, rough riders, and Sentinels are Confident Trained.
Antiverdanis IV lies in the far galactic south-east of the Ultima Segmentum, just inside the edge of the light of the faltering light of the Astronomicon. An arid planet with a single shallow sea, it long bred a sparse and independent-minded indigenous population, supplemented by large numbers of indentured workers imported from off-world to service its Promethium industry. Promethium extraction served as the planet’s major export and industry. Harsh conditions led to a heavy turn-over of its off-world population. In 990.M42, in response to the growing crises of the region, the Adminstratum drastically increased the planet’s tithes. Most of the planet’s water reserves were redesignated for industrial uses, and the resulting mortality and “thirst riots” led to protests and armed uprisings. By 993.M42, the rebels had overthrown the Imperial governor and declared autonomy. Of particular concern were reports from Imperial sympathizers that the new government promulgated Xenos-inspired heresy. The rebel government justified revolt and reforms “for the greater good” of the planet’s population. Tau Water-caste envoys were seen in many of the towns. Spurred in part by urgent Inquisitorial concern, the Imperial response followed swiftly. In 996.M42, a task force of Battlefleet Damocles landed five regiments of Imperial Guard. Initial advances drove heretical forces out of the industrial centers and into the planet’s vast wastelands. The inappropriately equipped foot-borne 77th Argonya “Snow Leopards” suffered heavily in the initial invasion. The two remaining light mechanized regiments, however, proved well-matched the long-ranged fighting over widely-spaced refineries. With the major refineries secured, an inquisitorial contingent began the task of screening and purging the remaining population. Repopulation with loyal elements is expected to follow. Occupation forces currently maintain a long chain of garrison outposts in a cordon around the industrial centers. The remnants of the 77th Argonya have been employed principally as static garrisons, while other regiments, such as 212th Wallonian Grenadier, undertake patrols and suppression. With the withdrawal of most Battlefleet elements, the system cannot be considered secure. Several unknown landers have escaped interception over the wastes. The insurgents in the wastelands are presumed in contact with off-worlders. Imperial authorities suspect Rogue Traders seeking to profit by black market Promethium – the truth is far more deadly and horrifying. The legions of the Ruinous Powers are active on planet. Soon, they shall be ready to strike. |
The 212th Wallonian Grenadier Regiment occupies a defensive outpost, situated in the former caravanserai town of Lobruk. For three months, they have waited and watched. Auspex and patrol indicates activity in the desert, but the nature and intention of enemy forces is unclear. They are about to be severely surprised as Lobruk and its crossroads become the focus of a Black Legion offensive. The Black Legion force must either seize the town or bypass it to take the crossroads behind. The Wallonian Grenadiers must hold both the town and the crossroads until their reinforcements arrive. |
Standard No Retreat with the Imperial Guard defending. Leman Russ must be placed in reserve. The Scorpion may come on from any board edge, but must be placed in reserve. The Predators are also placed in reserve. |
The Imperial Guard starts with 2 platoons of infantry and the sentinels on the board. 5th squad is placed in Ambush, bristling with melta-guns. The Black Legion deploys with the Havocs and The Barbed Razors in the south. In the center are the Stalkers of Baast. In the north are the Iron Talons.
Guardsmen spot the foe, and take to the defenses!
>>>>CLICK HERE TO SEE HOW IT ALL UNFOLDS!
Chaos Space Marines!
Thousand Sons power armor.
Space Marines move forward.
The expanses of the desert require many dedicated recon forces.
Hold your fire!
The southern Imperial Guard squad and all Chimeras open fire on the Stalkers of Baast. One suit is felled, but the rest lumber on!
The Imperial Guard Company Commander watches from atop his command post.
The Space Marines continue their advance!
Imperial Armor arrives from reserve!
Sentinels redeploy to cover the guardsmen.
The Chimeras keep focusing on the Stalkers, dropping several more of the animated suits.
Space Marines rush forward, guns blazing!
A Chimera is knocked out of action.
Space Marines attempt to assault but are driven back by defensive fire! Keep firing men!
The Besieged city.
The Imperial Guard continue to lay it on thick and heavy!
The Space Marines are beginning to fall in great numbers.
The Scorpion Arrives!
The festering nurgle beast turns the mens' stomachs
Another assault is launched!
The Scorpion knocks out a Sentinel.
A Guard squad is eliminated on the southern flank.
Rough Riders arrive from reserve!
An allied squad from the 919 Arid Expeditionary Corps shows up!
Imperial Armor solidly holds the town.
The Imperial Right holds on.
The Guardsmen have held the line but at heavy cost.
The Sentinels are annihilated.
Guardsmen counter attack and miraculously eliminate the space marines!
Foul Chaos armor arrives from the Imperial flank!
Getting the drop on the Imperial Armor!
Consumed Predator.
A melta gun takes out the defiler.
Two Leman Russes are wiped out before the Chaos Space Marines quit the field.
CLOSING THOUGHTS
I can't wait for Tom to tweak it and come back with a new scenario!