Minutes after teaching Sean the basics of the game, we jumped into a full on 300 pointer. Now, Sean had all of half an hour of experience driving a Star Destroyer, but he had the enthusiasm and the basics down. We drew a random objective (Most Wanted) and went to town. In this objective, two ships were designated objective ships (it wound up being both of our flagships). Any killed objective ships count the cost of the ship (excluding crew and upgrades) double when tallying victory points. I threw Sean in with the wolves! |
The Rebel Fleet (298)
| The Imperial Fleet
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The setup. We wound up being weirdly skewed.
The Rebel fleet in attack formation.
Star Destroyers on patrol.
A screen of TIEs launch from the hangars.
The Nebulon Bs prepare to unleash on the Star Destroyer as it approaches.
Two turns into the game, and no shots have been exchanged!
But on turn three, a massive melee erupts in the center of the board as all four rebel capital ships pounce on the lead Victory. Tarkin's flagship is lagging behind, still out of range to support!
Fighters vie for dominance.
The Star Destroyer gets pummeled, and quickly begins taking serious hull damage.
But the big beast will not go down without a fight, unleashing fury in one volley on the Nebulon B that is not Dodonna's vessel.
Intensify Forward Firepower!
A Corvette zips directly into the front arc of the Dominator, but puts effective fire into the rear hull of the ailing Star Destroyer to it's Port side.
The Dominator is in range, but it's too little too late. The Rebel fleet has taken down a major combat ship and move to disengage. Thanks to the additional anti-fighter coverage of the nebulon Bs, and the motivated pilots of Red and Blue squadrons, the fighter battle is mostly won as well.
Now the Rebel fleets simply have to escape! Dominator fires on the weakened Nebulon B, but at long range his evasive maneuvers mitigate the worst of it.
As turn 6 approaches, the Rebels are able to quickly change course and escape to hyperspace with only minor casualties.
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