Scott and Scott played our first 1500pt game of DZC. We played on an urban board, and the mission was Recon. In this Mission, each building has a piece of "intel", which can only be claimed by troops. Once troops discover the intel, you roll a D6 to see if it becomes an objective, a victory point, or a trap!
The board in a calm before the storm. |
Scott's UCM
Field Command [386 pts]
Kodiak: Kodiak(Squad Leader), Condor [174 pts]
Praetorians: 2x Praetorians, Raven A [144 pts]
Wolverine Squad: 2x Wolverine A, 2x Wolverine B [68 pts]
Armored Formation [423 pts]
Sabre Squad: 6x Sabre, Albatross [288 pts]
^ Sharing ^ Rapier Squad: 3x Rapier [135 pts]
Legionnaire Corps [219 pts]
Legionnaires: 3x Legionnaires, Condor, 2x Bear [141 pts]
^ Sharing ^ Legionnaires: 3x Legionnaires [78 pts]
Special Ordinance [464 pts]
Gladius Squad: 4x Gladius, 2x Condor [298 pts]
Rapier Squad: 3x Rapier, Condor [166 pts]
Other Scott's PHR
Hand of the Sphere [347 pts]
Command Squad: Zeus(War Advisor), Hyperion, Neptune [215 pts]
Janus Squad: 4x Janus, 2x Triton A2 [132 pts]
Battle Pantheon [300 pts]
Battle Squad: 2x Ares, 2x Phobos, 2x Neptune [300 pts]
Immortals [243 pts]
Immortals: 2x Immortals, Neptune, 2x Juno A1 [171 pts]
^ Sharing ^ Immortals: 2x Immortals [72 pts]
Heavy Pantheon [464 pts]
Heavy Squad: 2x Odin, 2x Enyo, 2x Hyperion, Poseidon [464 pts]
Air Wing [135 pts]
Athena Squad: Athena [135 pts]
Our token auto-wreck present on every DZC board |
UCM Command BG: The Kodiak with a Condor, a squad of elite boots and their dropship, and four scout buggies. |
The hammer in my hammer and anvil - 9 battle tanks in a large dropship. |
Bog standard infantry group |
The heavy support with four Gladius's? Gladii? |
PHR command BG with four scout walkers and a pair of Type 2 heavies |
The usual boots on the ground |
Some walkers magnetized to their dropships |
A large dropship of walkers and a semi-painted Athena |
The UCM sprawl on to the board |
What the mothership sees |
Dropping off that precious cargo in to buildings! |
PHR comes on to the board. |
Taking cover in a destroyed building |
Copter down! |
Coming in for a strafing run! |
Sometimes the easiest way to blow things up is just by leveling a building on top of them.... |
So many wrecked buildings.... |
We ended up calling the game at the end of turn 4 as PHR had no more troops left alive to discover objectives. This being our first game where we really brought out the heavy guns, we were suprised to see how easy it was to level buildings with troops inside them. I guess when you're in a city surrounded by demolishers, a building really isn't the safest place to hide!