The studio uses fairly comprehensive document version control systems, so the issue is particularly perplexing. In fact, the final diagnosis is unclear, but seemed to be something out of sync.
Next, I got a glimpse at a "Rapid Prototyping" session. Evan (The head BF sculptor) was in the office with the latest batch of rapid prototypes- Tiger 1E bits (think the Panther G), and OH-6 "Loach" choppers. There was a somewhat heated debate on whether or not the Loach should have a door gunner. Not doing so makes the chopper less "cool" (not to mention accurate?) but doing so completely changes how it must be designed for casting. I also saw some of Evan's sculpting work in the bohemoth Soviet T-35 and nimble BT-5.
The studio was also busy with designing for various media. Wargames Illustrated, web articles, and some work for Gale Force 9. Wayne and Phil were both focused on new Flames of War material, Wayne's was the subject of the nightly playtesting.
The playtesting process was quite enlightening. First, as I mentioned on our forum, the regular Battlefront crew who show up do so as volunteers. It must be stated: Playtesting is not particularly fun. Lots of "rewinding", undoing bad decisions, and curbing either good or bad luck. Rolled a bunch of 6s? Awesome! Now re-roll it. Run that scenario back again.
The night started with a big group chat with Phil and Wayne issuing marching orders. They detail which lists need testing, which issues should be payed particular attention, and then goes over the changes from the previous night. The models used are essentially the island of lost toys. Spare, broken, and excess Flames of War units have been sprayed their national color and everyone uses from the large bins.
One rumor I will dispel is that the playtest forces are only tested within their own book. That was absolutely not the case last night, and it largely dominated the conversation. "Well sure, that works here- but what about when they're facing German Panzergrenadiers.." etc.
Finally, again, I am struck by the differences in terrain. Their tables are a lot lighter than the ones *I* am used to for better or worse. But none of the tables, even their "heavier" ones really match ours on the East Coast in terms of terrain density. I plan to have more chats about this with the crew and hear their thoughts- though the conversation last night was dominated with Soviet tanks.
Stay tuned!
PS- One of the big things I've wanted out of Battlefront for a long time is coming true in the next few weeks. If you know me, you may know what that is.