Guest post by Anatoli from Anatoli's Game Room
Another Early War tournament was played this weekend (February 18th). I think it may have been the first tournament to use the version 3 rules. Things worked out rather well, and everyone was happy with most of the new rules. I myself have complained about the new cavalry rules which replaced the 8" charge with 4" and a 4" hussar move in the shooting step on rolls of 4+. As my games played I failed to roll a single hussar move, and would have made great use of a 8" charge range on at least 2 occasions. So there you go.
One hilarious anecdote that I need to mention though, as I
There was lots of talks about the Polish armored train during the tournament. I mainly brought it along for others to experience a game against it. The train was unanimously agreed to be pretty bad. Not including the assault car made things better, as the train was shorter and the distance between artillery wagons decreased which on the other hand increased the chance of
The tournament was won by the Axis this time around, they pretty
3 games were played by each player, and I will be posting summaries of my own 3 games and pictures from those games during the week. In the meantime, here are 61 pictures of the entire tournament and games played by all players. One thing I love about the FoW community is the extent to which people care about painting and modeling their miniatures. I had the great pleasure to play against Andreas Slovak army which was one of the best looking FoW armies I had ever seen.
The next big FoW event here in southern Sweden will be a early/mid-war multiplayer desert scenario featuring a humongous table, a game master controlling special and random events, multiple commanders per side each with their own objectives and overall dynamic extra rules to bring the game alive and raise it above the usual big game turkey shoot.
Here are the army lists for all players